Alien: Rogue Incursion

Alien: Rogue Incursion

Game Awards | VR Game of the Year Nominee

Survios


Shipped Title
UE5
VR
C++
Quest 3
PSVR2
Gameplay
Physics
VR Interaction
Performance

Alien: Rogue Incursion is a VR + Flatscreen single-player action-horror game that puts players in the world of Alien. Utilizing advanced combative xenomorphs and immersive player interactions, step into the shoes of ex-Colonial Marine Zula Hendricks as she works to expose Wayland-Yutani's blacksite experiments.



Software Engineer [Contract]

Apr 2024 - Oct 2024

Rejoined the team from early production through the game going gold. Added a pause-world system, worked on quest systems, VO/Audio systems, gameplay objects/interactables, adaptive trigger support, and fixed large bugs in the final stages.

Associate Software Engineer

Jun 2021 - Feb 2022

Worked in pre-production on foundation VR Interaction systems such as hand magnetism, hand animations, grab points, aim-assist, and player/npc synced animations; all made it in game. Got switched onto the Creed Championship engine upgrade.



Summary

Worked on the project at two separate points in its history: first on foundational interaction tech right as the game came online, then rejoining a second time to work through production until the project went gold.

Delivered Features